This comes with a penalty of armour and shield loss, as well as a damage reduction. T2 - Assembly Flayer infantry unit: Melee only grunt that has Reanimation Protocol, allowing it to resurrect itself once per combat. Unlocked via Military Specialist structure. Custom skill 'Kinetic Conversion' allows them to consume corpses to gain a stacking damage buff and heal themselves. T2 - Assembly Electrostatic Jolter infantry unit: Frontline grunt that comes equipped with an arc blaster. They also have electrified ammo (taking 'shock'-trooper a bit seriously) and more armour. They come with an assault dash ability that lets them close in and deal damage to surrounding tiles. T2 - Vanguard Shocktrooper infantry unit: Specialised infantry. Able to shoot from afar when behind cover, but vulnerable to any close range and melee attacks. T2 - Dvar Matchlock sniper unit: Long range sniper that utilises an incendiary rail rifle. Able to repair friendly mechanical allies as well as disable enemy units with a wrecking shot. T2 - Dvar Cogitator support unit: Dvar Mechanics. Good at engaging enemies and locking them down so that other units can finish them off at range. T2 - Dvar Hammerer infantry unit: Melee unit that comes with a basic hammer attack and shield charge/bash. T3 - Dvar Ironclad infantry unit: Comes with some extra skills as a base (incendiary ammo, anyone?) and a bit more health and regeneration. This Age of Wonders: Planetfall mod adds 11 new units over four factions to the game.
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